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Long Arms
Sweetfeather's Armory
Weapons
Hand of Ion (Two-Handed) Name Category Level Price Damage Range Critical Capacity Usage Bulk Special Hand of Ion, Mark I Plasma 5 3,250 1d12 E&F 20 ft. burn 1d4 20 charges 4 1 penetrating, slug-thrower (2d6) Hand of Ion, Mark ...
Weapon Special Properties
Sweetfeather's Armory
Weapons
Slug-Thrower A weapon with the slug-thrower special weapon property may expend kinetic ammunition in addition to the weapon’s normal battery usage to achieve enhanced effects. A slug-thrower weapon has a second magazine which can hold longarm ammunition as th...